Fan To Pro

The Site For Professional Geeks

Fan To Pro
Skip to primary content
Skip to secondary content
  • Home
  • About
    • About The Site
    • Meet The Staff
  • News and Analysis
    • Anime and Animation
    • Art And Graphics
    • Comics and Manga
    • Media and Multimedia
    • Publishing and E-Publishing
    • Technology
    • Science
    • Video Gaming
    • Video, Film, and Television
    • Writing
  • Career
    • Career Advice
    • Culture
    • Interviews
    • Job Search
    • Professional Development
    • Professional Geekery
  • Features
    • Ask A Progeek
    • Epic Quest
    • Geek To Geek
    • Lost In Translation
    • Magrathean Diary
  • Reviews
  • Promotions
  • Resources
  • Connect
    • Twitter
    • Facebook
    • Newsfeed
  • Hire

Facebook Fan To Pro!

What Is Fan To Pro?

Fan To Pro is the source for professional geekiness. If you want to turn your hobbies into a career, make money at your enthusiasms, or keep that career going, we're your resource.

Firmly commited to the idea that if you want to make what you geek over how you make money, you should do it, we're where you come for news, resources, and advice.

Want to know more? Check our About page!

Our Archives

 

Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

Tag Archives: game

Gaming Needs Experimentation!

Posted on April 15, 2013 by Steven Savage
2
Steve Icon

There’s a wonderful little game called Dungeon Hearts by Cube Roots that I picked up recently.  One guides for adventurers through a series of battles to meet the Dark One (who graduated from the school of unoriginal names), relying on … Continue reading →

Posted in News and Analysis, Video Gaming | Tagged dungeon hearts, game, metaphors | 2 Replies

Channel A: The Life of a Card Game

Posted on February 28, 2013 by Steven Savage
Reply

(A guest post by Ewen Cluney) I hit on the idea for Channel A during the ridiculous rush of inspiration that came from discovering Cards Against Humanity. I’d had tremendous fun playing CAH with my friends, and being that rare … Continue reading →

Posted in Advice, Publishing and E-Publishing | Tagged Anime, Chanel A, Ewen Cluney, game, kickstarter | Leave a reply

Minecraft – Game As Dialogue

Posted on May 7, 2012 by Steven Savage
Reply
Steve Icon

So I returned to playing Minecraft again.  I do this now and then because it’s fun, well-planned, and evolving.  Every few version’s there’s something new as Notch tweaks and adds and changes.  Then I spent way too much time building … Continue reading →

Posted in News and Analysis, Video Gaming | Tagged culture, game, Minecraft | Leave a reply

Beyond The Loading Screen: August

Posted on August 31, 2011 by Tamara Hecht
Reply

Whoa, September first is tomorrow?  I've got to rush to King's Cross station to be at Platform 9 3/4 before 11 tomorrow morning.  But first, a review of the past month.

Posted in Comics and Manga, Media, News and Analysis, Publishing and E-Publishing, Video Gaming, Web Sites, Writing | Tagged comic, company, fan to pro, game, loading screen | Leave a reply

Many Platforms, Many Choices: Gaming and Socialization

Posted on February 8, 2011 by Steven Savage
Reply

I've been talking a lot about the role of socialization in media in the last few weeks.  I came to the conclusion that the social connection we get is usually more important than traits like originality (or at times, familiarity).  … Continue reading →

Posted in Culture, News and Analysis, Video Gaming | Tagged game, social, social media, video games | Leave a reply

Go, Go Gamification!

Posted on December 18, 2010 by Steven Savage
Reply

I hear a lot of talk lately about "gamifictation" – adding gamelike elements to non-gaming software and services.  It may be achievements, titles, even controls – and the goal of course is to get people interested and using the software … Continue reading →

Posted in Culture, Media, News and Analysis, Technology | Tagged game, gamification, software, trends | Leave a reply

Connect With Us

   

Get Our Feed By Email

Enter your email address:

Delivered by FeedBurner

Latest And Greatest

  • A Kick(Starter) to the Head: STTTTTRREEEEEEEECCCCCCCCHHHHHHHH!
  • Fans Are Hackers
  • Geek to Geek: Learning from Leadership
  • Thank You
  • Interview with Erin Ryder of “Destination Truth”
  • Why We’re Bad At Networking #6: No Support Structure, No Foundation
  • Science Fiction: Boldly Going Forward

Who’s Talking?

  • Serdar (GenjiPress) on Thank You
  • Why We’re Bad At Networking #6: No Support Structure, No Foundation | Fan To Pro on Why We’re Bad At Networking Roundup
  • Serdar (GenjiPress) on Science Fiction: Boldly Going Forward
  • Serdar (GenjiPress) on Science Fiction: The Old Ways Are Best. For Now.
  • Scott D on Science Fiction: Boldly Going Forward
  • Steven Savage on Science Fiction: Boldly Going Forward
  • Serdar (GenjiPress) on Science Fiction: Boldly Going Forward