Fan To Pro

The Site For Professional Geeks

Fan To Pro
Skip to primary content
Skip to secondary content
  • Home
  • About
    • About The Site
    • Meet The Staff
  • News and Analysis
    • Anime and Animation
    • Art And Graphics
    • Comics and Manga
    • Media and Multimedia
    • Publishing and E-Publishing
    • Technology
    • Science
    • Video Gaming
    • Video, Film, and Television
    • Writing
  • Career
    • Career Advice
    • Culture
    • Interviews
    • Job Search
    • Professional Development
    • Professional Geekery
  • Features
    • Ask A Progeek
    • Epic Quest
    • Geek To Geek
    • Lost In Translation
    • Magrathean Diary
  • Reviews
  • Promotions
  • Resources
  • Connect
    • Twitter
    • Facebook
    • Newsfeed
  • Hire

Facebook Fan To Pro!

What Is Fan To Pro?

Fan To Pro is the source for professional geekiness. If you want to turn your hobbies into a career, make money at your enthusiasms, or keep that career going, we're your resource.

Firmly commited to the idea that if you want to make what you geek over how you make money, you should do it, we're where you come for news, resources, and advice.

Want to know more? Check our About page!

Our Archives

 

Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

Tag Archives: video games

Post navigation

← Older posts

Lost in Translation 63 – Adapting Games, Part V

Posted on May 25, 2013 by Scott Delahunt
Reply

Welcome to Lost in Translation‘s quick series about the ins and outs of adapting games to television and film.* As seen since the first post, if something is popular, someone else will want to adapt it to a different medium. … Continue reading →

Posted in Lost In Translation, Video Gaming | Tagged adaptations, RPGs, video games | Leave a reply

Lost in Translation 62 – Adapting Games, Part IV

Posted on May 11, 2013 by Scott Delahunt
Reply

Welcome to Lost in Translation‘s quick series about the ins and outs of adapting games to television and film.* As seen since the first post, if something is popular, someone else will want to adapt it to a different medium. … Continue reading →

Posted in Lost In Translation, Video Gaming, Video, Film, and Television | Tagged adaptation, RPGs, video games | Leave a reply

Lost in Translation 59 – Adapting Games, Part I

Posted on April 20, 2013 by Scott Delahunt
2

Welcome to Lost in Translation‘s quick series about the ins and outs of adapting games to television and film.* As seen since the first post, if something is popular, someone else will want to adapt it to a different medium. … Continue reading →

Posted in Lost In Translation, Video Gaming, Video, Film, and Television | Tagged adapting, movies, video games | 2 Replies

Fear Of Mediocre Games

Posted on April 8, 2013 by Steven Savage
Reply
Steve Icon

Recently two articles on Kotaku came together in my head.  It may surprise you to learn this involved neither hit-gathering controversy, industry in-depthness, weird digressions or any of the other things it’s known for.  It involved two odd games. The … Continue reading →

Posted in Video Gaming | Tagged games, innovation, video games | Leave a reply

Broadening Game’s Reach With AbleGamers

Posted on April 5, 2013 by fantopro_admin
Reply

How many gamers are people with disabilities?  You may not have asked, even if you worked in the industry, but understanding their needs, their market, and the benefits of gaming to this population is important. That’s where http://www.ablegamers.com/ comes in.  … Continue reading →

Posted in Interviews, Video Gaming | Tagged AbleGamers, disabilities, Steve Spohn, video games | Leave a reply

The Toy-Game Interface: It’s A Trend.

Posted on March 18, 2013 by Steven Savage
Reply
Steve Icon

OK, it’s a trend. Yes, after weeks of me ranting about what’s going on in gaming, what it means for your career, and why I’m still confused half the time, there is a trend I distinctly want to call out. … Continue reading →

Posted in News and Analysis, Video Gaming | Tagged Disney, Disney Infinity, gaming, pokemon, Skylanders, Steve feels dumb, trends, video games | Leave a reply

The Best Laid Plans Of The Gaming Industry

Posted on March 4, 2013 by Steven Savage
4
Steve Icon

“What magical scapegoat will game companies point to when no one buys their $70 games on owner-proof, piracy-free systems?” @ThiefOfHearts ThiefOfHearts has a point there – a lot of what we’re seeing in the console and game market points to … Continue reading →

Posted in News and Analysis, Video Gaming | Tagged games, market, pricing, trends, video games, videogames | 4 Replies

What The PS4 Means For Your Gaming Career

Posted on February 25, 2013 by Steven Savage
8
Steve Icon

The PS4 got announced in case you happened to have forgot that a Net full of Inter is out there, avoided all television, and talked to no other people.  And you in no way will be startled that yours truly … Continue reading →

Posted in Advice, News and Analysis, Video Gaming | Tagged analysis, career, Playstation 4, PS4, Sony, video games, videogame | 8 Replies

Game Direction and Blown Minds with Gabe Newell

Posted on February 18, 2013 by Steven Savage
Reply
Steve Icon

As I try and analyze where the game industry is going and what it means for your career, Gabe Newell of Valve came down from Asgard to give us his insights on gaming at the DICE summit.  He certainly had … Continue reading →

Posted in News and Analysis, Video Gaming | Tagged DICE, Gabe Newell, monetization, steam, valve, video games | Leave a reply

Dead Space In Your Face: Gaming and Rent-Seeking

Posted on February 11, 2013 by Steven Savage
1
Steve Icon

Well, that was quick. Last week I was discussing how monetization was going to be an issue in your gaming career – since there were many options that would obviously affect how you get paid.  Or if you get paid.  … Continue reading →

Posted in Economics/Geekonomics, News and Analysis, Video Gaming | Tagged Dead Space 3, EA, monetization, penny arcade, trends, video games | 1 Reply

Post navigation

← Older posts

Connect With Us

   

Get Our Feed By Email

Enter your email address:

Delivered by FeedBurner

Latest And Greatest

  • Lost in Translation 63 – Adapting Games, Part V
  • A Kick(Starter) to the Head: STTTTTRREEEEEEEECCCCCCCCHHHHHHHH!
  • Fans Are Hackers
  • Geek to Geek: Learning from Leadership
  • Thank You
  • Interview with Erin Ryder of “Destination Truth”
  • Why We’re Bad At Networking #6: No Support Structure, No Foundation

Who’s Talking?

  • Scott D on Thank You
  • Lost in Translation 63 – Adapting Games, Part V | Fan To Pro on Lost in Translation 1 – Boldly Going
  • Serdar (GenjiPress) on Thank You
  • Why We’re Bad At Networking #6: No Support Structure, No Foundation | Fan To Pro on Why We’re Bad At Networking Roundup
  • Serdar (GenjiPress) on Science Fiction: Boldly Going Forward
  • Serdar (GenjiPress) on Science Fiction: The Old Ways Are Best. For Now.
  • Scott D on Science Fiction: Boldly Going Forward